Sounds effects- explosions, gunshots e.t.c
Music-conveys the emotion and rhythm
Silence-creates humor, focus on facial expressions/body language
Environmental (Ambient) sounds- birds, traffic e.t.c
Synchronous sounds- match on-screen action
Asynchronous sounds- no on-screen source visible
Contrapuntal sounds- clash with the video in tone/mood
Dialogue- adds realism and character
Diegetic sounds- sounds that are present in the world of the character and can be heard by the characters in
the scene. These are, in short, sounds that are not edited into the sequence.
Non Diegetic sounds- sounds that are not present in the world of the characters, therefore must be edited into the sequence. These include sound effects, music, asynchronous and synchronous sounds and contrapuntal sounds.
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